
Tech executives and product strategists are taking cues from an unlikely sector of influence: online games. And what do online games share in common with real-money casinos? Far more than you might suppose.
Both Software-as-a-Service (SaaS) and iGaming (and real-money online gambling, in particular) are entirely different industries, yet both find themselves in an identical endeavor: user acquisition, retention and monetization that lasts long-term. Their methods, though, could not be more distinct from one another.
While SaaS depends on regular monthly recurring revenue (MRR) as a standard, iGaming lives off the excitement of real-time transactions and unpredictable user interaction—a matter of pacing and mentality. One is an automatic subscription you don’t think about; the other is an instant you opt into.
However, as attention spans become shorter and digital behaviors change, these models blur—or at least cross-pollinate.
The classic SaaS depends on an ongoing customer relationship. Things are priced based on value and scalability, typically employing a subscription structure that increases based on individual user demands. This structure establishes customer lifetime value (CLTV) over time using upsells, renewals and feature increases.
The investor-friendly model is one where predictable churn and cash flow lead to more accurate forecasting and operational discipline. The customer acquisition cost (CAC) is generally high, but each retained user's long-term value warrants it.
However, users become more discerning as more SaaS platforms fill the market. Monthly subscriptions are increasingly viewed as commitments and in an era of “subscription fatigue,” that becomes an obstacle.
By contrast, iGaming's pay-to-play model is transactional, instant and game-like. Money is made in deposits, bets and repeated rounds of micropurchases. Players aren't contractually obligated to pay an annual or even monthly fee—they are lured back by rewards, specials and high-value experiences.
One of the key drivers of this framework is the online casino bonus, which is commonly used as an initial inducement to stimulate the user's first deposit or as an offer within a loyalty program. Such bonuses aren't merely benefits — they're mathematically calculated incentives for user actions and they’re used to prompt more involvement in the initial few interactions.
The main benefit? Liquidity. iGaming websites can obtain significant revenues from one user within an hour of them being on-site. The problem, naturally, is retention. Allegiance is more fickle and contingent upon personalization, novelty and ongoing value reinforcement without a subscription.
SaaS companies invest most of their time and resources into top-of-funnel marketing and product-led growth. Once inside, retention is most important—tutorials, freemium and success teams keep users in for the long run.
iGaming, on the other hand, tends to be more acquisitive in its pursuit but applies real-time incentives and data-driven engagement methods to keep users engaged. In both instances, engagement is critical within the first 72 hours and both industries are increasingly using similar tactics: retargeting commercials, game-like UX and behavioral nudges.
Interestingly, SaaS companies increasingly adopt "casino-like" mechanisms to increase usage. Interactive dashboards, limited-time features and dynamic pricing are just starting to gain traction as productive and financial tools.
There is, though, a significant deviation in public and regulatory attitudes toward the two systems. SaaS is perceived as utility-driven — an expected component of today's workflow. Online gambling, although expanding in legitimacy, remains frequently perceived in terms of risk, addiction and moral judgment.
This has strategic implications for marketing. SaaS businesses can freely market their product as an ongoing business solution. However, iGaming websites must work around advertising limitations and devote more resources to affiliate partnerships and content marketing to establish trust.
But from an economic standpoint, both industries share analogous user risks: re-engagement lag, dissatisfaction and churn. Indeed, iGaming user volatility has compelled the industry to innovate quickly in areas such as AI-powered customer personalization—strategies that SaaS companies today are tapping into to engage users.
As digital ecosystems become more established, look for further hybrid models to appear.
Several iGaming websites have started to try VIP clubs that feel like subscription services—delivering special games, earlier game access and increased payout limits for an ongoing monthly fee. On the other hand, SaaS items are experimenting with flexible pricing schemes dependent upon spikes in usage or add-on features, like mobile games that utilize "top-up" economies.
The line between entertainment and utility is blurring. As AI and real-time data integrations become even more pervasive, both industries are more concerned with monetizing engagement than merely access.
A CRM platform and an online real-money blackjack game look dissimilar on one level. But look closer and you’ll find that interests overlap: user behavior, lifetime value, loyalty dynamics and psychology of repeat decision-making.
SaaS can deliver stability, while iGaming can provide excitement. But both depend upon systems that anticipate, steer and react to user intent. In today's era of individualization, these two approaches will continue to develop and merge.
Astute founders and growth strategists might benefit from looking beyond what's in front of them. Sometimes, that next great business idea might be where you least think it: where spreadsheets and slot machines converge.